diff --git a/3DDruck/ramsach.stl b/3DDruck/ramsach.stl new file mode 100644 index 0000000..f80a040 Binary files /dev/null and b/3DDruck/ramsach.stl differ diff --git a/audio/01ramsach_glocke_test.wav b/audio/01ramsach_glocke_test.wav new file mode 100644 index 0000000..38883f2 Binary files /dev/null and b/audio/01ramsach_glocke_test.wav differ diff --git a/audio/ramsach_glocke_test.mp3 b/audio/ramsach_glocke_test.mp3 new file mode 100644 index 0000000..0c8fa21 Binary files /dev/null and b/audio/ramsach_glocke_test.mp3 differ diff --git a/vscode/RamsachMp3Glocke/.gitignore b/vscode/RamsachMp3Glocke/.gitignore new file mode 100644 index 0000000..89cc49c --- /dev/null +++ b/vscode/RamsachMp3Glocke/.gitignore @@ -0,0 +1,5 @@ +.pio +.vscode/.browse.c_cpp.db* +.vscode/c_cpp_properties.json +.vscode/launch.json +.vscode/ipch diff --git a/vscode/RamsachMp3Glocke/.vscode/extensions.json b/vscode/RamsachMp3Glocke/.vscode/extensions.json new file mode 100644 index 0000000..0f0d740 --- /dev/null +++ b/vscode/RamsachMp3Glocke/.vscode/extensions.json @@ -0,0 +1,7 @@ +{ + // See http://go.microsoft.com/fwlink/?LinkId=827846 + // for the documentation about the extensions.json format + "recommendations": [ + "platformio.platformio-ide" + ] +} diff --git a/vscode/RamsachMp3Glocke/include/README b/vscode/RamsachMp3Glocke/include/README new file mode 100644 index 0000000..45496b1 --- /dev/null +++ b/vscode/RamsachMp3Glocke/include/README @@ -0,0 +1,39 @@ + +This directory is intended for project header files. + +A header file is a file containing C declarations and macro definitions +to be shared between several project source files. You request the use of a +header file in your project source file (C, C++, etc) located in `src` folder +by including it, with the C preprocessing directive `#include'. + +```src/main.c + +#include "header.h" + +int main (void) +{ + ... +} +``` + +Including a header file produces the same results as copying the header file +into each source file that needs it. Such copying would be time-consuming +and error-prone. With a header file, the related declarations appear +in only one place. If they need to be changed, they can be changed in one +place, and programs that include the header file will automatically use the +new version when next recompiled. The header file eliminates the labor of +finding and changing all the copies as well as the risk that a failure to +find one copy will result in inconsistencies within a program. + +In C, the usual convention is to give header files names that end with `.h'. +It is most portable to use only letters, digits, dashes, and underscores in +header file names, and at most one dot. + +Read more about using header files in official GCC documentation: + +* Include Syntax +* Include Operation +* Once-Only Headers +* Computed Includes + +https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/vscode/RamsachMp3Glocke/lib/README b/vscode/RamsachMp3Glocke/lib/README new file mode 100644 index 0000000..8c9c29c --- /dev/null +++ b/vscode/RamsachMp3Glocke/lib/README @@ -0,0 +1,46 @@ + +This directory is intended for project specific (private) libraries. +PlatformIO will compile them to static libraries and link into executable file. + +The source code of each library should be placed in a an own separate directory +("lib/your_library_name/[here are source files]"). + +For example, see a structure of the following two libraries `Foo` and `Bar`: + +|--lib +| | +| |--Bar +| | |--docs +| | |--examples +| | |--src +| | |- Bar.c +| | |- Bar.h +| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html +| | +| |--Foo +| | |- Foo.c +| | |- Foo.h +| | +| |- README --> THIS FILE +| +|- platformio.ini +|--src + |- main.c + +and a contents of `src/main.c`: +``` +#include +#include + +int main (void) +{ + ... +} + +``` + +PlatformIO Library Dependency Finder will find automatically dependent +libraries scanning project source files. + +More information about PlatformIO Library Dependency Finder +- https://docs.platformio.org/page/librarymanager/ldf.html diff --git a/vscode/RamsachMp3Glocke/platformio.ini b/vscode/RamsachMp3Glocke/platformio.ini new file mode 100644 index 0000000..1a6c099 --- /dev/null +++ b/vscode/RamsachMp3Glocke/platformio.ini @@ -0,0 +1,16 @@ +; PlatformIO Project Configuration File +; +; Build options: build flags, source filter +; Upload options: custom upload port, speed and extra flags +; Library options: dependencies, extra library storages +; Advanced options: extra scripting +; +; Please visit documentation for the other options and examples +; https://docs.platformio.org/page/projectconf.html + +[env:d1_mini_pro] +platform = espressif8266 +board = d1_mini_pro +framework = arduino +monitor_speed = 115200 +lib_deps = salvadorrueda/SerialMP3Player@^1.1.0 diff --git a/vscode/RamsachMp3Glocke/src/main.cpp b/vscode/RamsachMp3Glocke/src/main.cpp new file mode 100644 index 0000000..378cfb5 --- /dev/null +++ b/vscode/RamsachMp3Glocke/src/main.cpp @@ -0,0 +1,100 @@ +#include "SerialMP3Player.h" + +#define TX D3 +#define RX D2 +#define BUTTON D1 + +#define STARTED_STRING "Status: playing" +#define STOPPED_STRING "Status: stopped" +#define MAX_PLAYTIME 60000 + +unsigned long lastpressed = 0; +unsigned long pressed_cycles = 0; +unsigned long lastreleased = 0; +const unsigned long wait_until_next_pressed = 100; + +SerialMP3Player mp3(RX,TX); + +bool button_pressed(unsigned int button_pin){ + static bool buttons_state = false; + if(millis() - lastpressed > wait_until_next_pressed) + { + if(digitalRead(button_pin) == LOW) + { + pressed_cycles++; + lastpressed = millis(); + buttons_state = true; + } + else{ + pressed_cycles = 0; + lastreleased = millis(); + buttons_state = false; + } + } + return(buttons_state); +} + +void setup() { + Serial.begin(115200); // start serial interface + pinMode(BUTTON,INPUT_PULLUP); + + mp3.begin(9600); // start mp3-communication + delay(500); // wait for init + + mp3.sendCommand(CMD_SEL_DEV, 0, 2); //select sd-card + delay(500); // wait for init + mp3.setVol(30); +} + +// the loop function runs over and over again forever +unsigned long started_plying = 0; +bool playing = false; +void loop() { + + + if(true == button_pressed(BUTTON)) + { + playing = false; + mp3.play(1); + started_plying = millis(); + Serial.println(""); + Serial.println("Song playing started!"); + while((playing == false) && (millis()-started_plying < MAX_PLAYTIME)) + { + delay(100); + mp3.qStatus(); + if (mp3.available()){ + String answer = mp3.decodeMP3Answer(); + if(answer.indexOf(STARTED_STRING) > -1) + { + playing = true; + Serial.println("Song started!"); + } + } + } + + while((playing == true) && (millis()-started_plying < MAX_PLAYTIME)) + { + delay(100); + mp3.qStatus(); + if (mp3.available()){ + String answer = mp3.decodeMP3Answer(); + if(answer.indexOf(STOPPED_STRING) > -1) + { + playing = false; + Serial.println("Song finished!"); + } + + } + } + + if(playing == true) + mp3.stop(); + Serial.println("Song playing done!"); + + while(true == button_pressed(BUTTON)) + { + delay(100); + } + } +} \ No newline at end of file diff --git a/vscode/RamsachMp3Glocke/test/README b/vscode/RamsachMp3Glocke/test/README new file mode 100644 index 0000000..e7d1588 --- /dev/null +++ b/vscode/RamsachMp3Glocke/test/README @@ -0,0 +1,11 @@ + +This directory is intended for PlatformIO Unit Testing and project tests. + +Unit Testing is a software testing method by which individual units of +source code, sets of one or more MCU program modules together with associated +control data, usage procedures, and operating procedures, are tested to +determine whether they are fit for use. Unit testing finds problems early +in the development cycle. + +More information about PlatformIO Unit Testing: +- https://docs.platformio.org/page/plus/unit-testing.html