Feat: inital poc
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5
.gitignore
vendored
5
.gitignore
vendored
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@ -14,3 +14,8 @@ Cargo.lock
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# MSVC Windows builds of rustc generate these, which store debugging information
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# MSVC Windows builds of rustc generate these, which store debugging information
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*.pdb
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*.pdb
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# Added by cargo
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/target
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15
Cargo.toml
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15
Cargo.toml
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@ -0,0 +1,15 @@
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[package]
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name = "logo-generator"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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png = "0.11.0"
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cairo-rs = { version = "0.17.0", features = ["png"] }
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axum = "0.6.10"
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tokio = { version = "1.0", features = ["full"] }
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base64 = "0.21.0"
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rand = "0.8.5"
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serde = { version = "1.0.152", features = ["derive"] }
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151
src/main.rs
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151
src/main.rs
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@ -0,0 +1,151 @@
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use axum::{extract::Query, response::Html, routing::get, Router};
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use cairo::{Context, Format, ImageSurface};
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use rand::{rngs::ThreadRng, Rng};
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use serde::Deserialize;
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use std::net::SocketAddr;
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#[tokio::main]
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async fn main() {
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// build our application with a route
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let app = Router::new().route("/", get(handler));
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// run it
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let addr = SocketAddr::from(([127, 0, 0, 1], 3000));
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println!("listening on {}", addr);
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axum::Server::bind(&addr)
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.serve(app.into_make_service())
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.await
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.unwrap();
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}
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fn calculate_polygon_corners(
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center: (f64, f64),
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num_sides: i32,
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side_length: f64,
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rotation_angle_degrees: f64,
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) -> Vec<(f64, f64)> {
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// no idea how this code works, it was written by ChatGPT
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let mut corners = Vec::new();
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let rotation_angle = rotation_angle_degrees.to_radians();
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let angle = std::f64::consts::PI / (num_sides as f64);
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let radius = side_length / (2.0 * angle.cos());
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for i in 0..num_sides {
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let vertex_angle = angle * (2.0 * i as f64 + 1.0 - num_sides as f64) + rotation_angle;
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let x = center.0 + radius * vertex_angle.sin();
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let y = center.1 + radius * vertex_angle.cos();
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corners.push((x, y));
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}
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corners
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}
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fn set_color_i8((r, g, b): (u8, u8, u8), context: &Context) {
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context.set_source_rgb(r as f64 / 255.0, g as f64 / 255.0, b as f64 / 255.0);
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}
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fn generate_color(
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rng: &mut ThreadRng,
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dark_mode: bool,
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unlike: Option<(u8, u8, u8)>,
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) -> (u8, u8, u8) {
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let criteria = |(r, g, b): (u8, u8, u8)| {
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if dark_mode && (r as u16 + g as u16 + b as u16) < 100 {
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return false;
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} else if !dark_mode && (r as u16 + g as u16 + b as u16) > 600 {
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return false;
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}
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if let Some((r1, g1, b1)) = unlike {
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if (r.abs_diff(r1) as u16 + g.abs_diff(g1) as u16 + b.abs_diff(b1) as u16) < 200 {
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return false;
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}
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}
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return true;
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};
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let mut color = rng.gen();
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while !criteria(color) {
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color = rng.gen();
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}
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color
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}
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fn draw_segmented_polygon(
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center: (f64, f64),
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side_length: f64,
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context: &Context,
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dark_mode: bool,
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) {
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let mut rng = rand::thread_rng();
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let c1 = generate_color(&mut rng, dark_mode, None);
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set_color_i8(c1, context);
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context.new_path();
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let corners = calculate_polygon_corners(center, 6, side_length, 30.0);
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let corner1: u8 = rng.gen_range(0..6);
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let corner2: u8 = (corner1 + rng.gen_range(2..5)) % 6;
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let from_corner = std::cmp::min(corner1, corner2);
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let to_corner = std::cmp::max(corner1, corner2);
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// draw one side
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for i in from_corner..(to_corner + 1) {
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let (x, y) = corners[i as usize];
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context.line_to(x, y);
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}
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context.close_path();
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context.fill().unwrap();
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let c2 = generate_color(&mut rng, dark_mode, Some(c1));
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set_color_i8(c2, context);
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context.new_path();
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// draw other side
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for i in to_corner..(from_corner + 1 + 6) {
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let (x, y) = corners[(i % 6) as usize];
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context.line_to(x, y);
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}
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context.close_path();
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context.fill().unwrap();
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}
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fn default_as_false() -> bool {
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false
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}
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#[derive(Deserialize)]
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struct ImageProperties {
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#[serde(default = "default_as_false")]
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dark_mode: bool,
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}
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async fn handler(Query(properties): Query<ImageProperties>) -> impl axum::response::IntoResponse {
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let surface = ImageSurface::create(Format::ARgb32, 400, 400).unwrap();
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let context = Context::new(&surface).unwrap();
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if properties.dark_mode {
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context.set_source_rgb(0.0, 0.0, 0.0);
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} else {
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context.set_source_rgb(1.0, 1.0, 1.0);
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}
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context.paint().unwrap();
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let corners = calculate_polygon_corners((200.0, 200.0), 6, 200.0, 0.0);
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for corner in corners {
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draw_segmented_polygon(corner, 80.0, &context, properties.dark_mode);
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}
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let mut data: Vec<u8> = Vec::new();
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surface.write_to_png(&mut data).unwrap();
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(
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axum::response::AppendHeaders([(axum::http::header::CONTENT_TYPE, "image/png")]),
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data,
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)
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}
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