"Play with me" Inaktivitätsanzeige hinzugefügt
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ba60af1c3d
commit
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1 changed files with 53 additions and 8 deletions
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@ -157,7 +157,7 @@ void loop()
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if (isButtonPressed()) {
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if (isButtonPressed()) {
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gameState = GAME_STATE_INIT;
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gameState = GAME_STATE_INIT;
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}
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}
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else if (millis() - lastDrawUpdate > 300000)
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else if (millis() - lastDrawUpdate > 30000)
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{
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{
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resetLEDs();
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resetLEDs();
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pointsPlayerBlue = 0;
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pointsPlayerBlue = 0;
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@ -480,13 +480,58 @@ void playTone(byte type)
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void attentionLight()
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void attentionLight()
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{
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{
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int n = random(0,200);
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int play [44] = {18,17,16,15,14,13,26,33,34,35,24,53,54,55,56,57,58,61,78,81,102,103,104,105,106,101,113,126,133,134,135,136,137,138,124,115,178,177,176,175,165,153,185,193};
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int m = random(0,200);
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int with [46] = {13,14,15,16,17,18,22,36,42,58,57,56,55,54,53,73,74,75,76,77,78,93,106,114,126,133,115,116,117,118,113,154,155,156,157,158,153,163,176,183,193,195,196,197,198,194};
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int r = random(0,250);
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int me [30] = {53,54,55,56,57,58,65,75,85,93,94,95,96,97,98,113,114,115,116,117,118,126,138,146,121,133,144,124,135,141};
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int g = random(0,250);
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int b = random(0,250);
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pixels.setPixelColor(n,Color(r,g,b));
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pixels.setPixelColor(m,r,g,b);
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for (int i = 0; i< 200; i++)
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{
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pixels.setPixelColor(i,Color(0,5,5));
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}
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pixels.show();
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pixels.show();
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delay(1000);
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delay(1000);
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for (int i = 0; i<44; i++)
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{
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pixels.setPixelColor(play[i],Color(255,0,0));
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}
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}
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pixels.show();
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delay(1500);
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for (int i = 0; i< 200; i++)
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{
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pixels.setPixelColor(i,Color(5,5,5));
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}
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for (int i = 0; i<46; i++)
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{
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pixels.setPixelColor(with[i],Color(255,0,0));
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}
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pixels.show();
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delay(1500);
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for (int i = 0; i< 200; i++)
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{
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pixels.setPixelColor(i,Color(5,5,5));
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}
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for (int i = 0; i<30; i++)
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{
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pixels.setPixelColor(me[i],Color(255,0,0));
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}
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pixels.show();
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delay(1500);
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lastDrawUpdate = millis();
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resetLEDs();
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}
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