Working version with PIR
This commit is contained in:
parent
a926f77fe8
commit
021cc8e73c
10 changed files with 652 additions and 49 deletions
3
vscode/singing_picture/.vscode/settings.json
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3
vscode/singing_picture/.vscode/settings.json
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@ -0,0 +1,3 @@
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{
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"svn.ignoreMissingSvnWarning": true
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}
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@ -13,7 +13,4 @@ platform = espressif32
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board = lolin32
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board = lolin32
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framework = arduino
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framework = arduino
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monitor_speed = 115200
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monitor_speed = 115200
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lib_deps =
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dfrobot/DFRobotDFPlayerMini@^1.0.5
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plerup/EspSoftwareSerial@^6.15.2
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board_build.f_cpu = 80000000L
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board_build.f_cpu = 80000000L
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@ -1,54 +1,258 @@
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#include "Arduino.h"
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#include <Arduino.h>
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#include "DFRobotDFPlayerMini.h"
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#define MV_ONE_IS_PLAYING 3100
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#include "SoftwareSerial.h"
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#define MS_TO_WAIT_BEFORE_NEXT_MOVE 10000 //ms to wait before new movement is valid
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#define MS_TO_WAIT_BEFORE_VALID_NO_MOVEMEVENT 5000 //ms a no movement phase must be
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#define MS_TO_WAIT_BEFORE_NEXT_PRESS 200
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#define BUTTON D1
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const uint8_t vol_down_out = 17;
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const uint8_t button_vol_down = 5;
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const uint8_t button_vol_up = 18;
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const uint8_t button_pin = 2;
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const uint8_t movesensor_pin = 4;
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const uint8_t busyanalog_pin = 36; // to get status of all players
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const uint8_t blue_isplaying_led_pin = 22;
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const uint8_t red_button_pressed_led_pin = 19;
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const uint8_t red_movement_detected_led_pin = 19;
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const uint8_t mp3player_control_pin[] = {15,13,12,14,27,26,25,33,32};
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const uint8_t mp3player_nr = sizeof(mp3player_control_pin)/sizeof(mp3player_control_pin[0]);
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void play_sequence(void);
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void check_players_state(void);
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void check_button(void);
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void check_movement(void);
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void set_leds(void);
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void set_volume(void);
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SoftwareSerial mySoftSer_1(13, 12); // RX, TX
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void setup()
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SoftwareSerial mySoftSer_2(14, 27);
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{
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Serial.begin(115200);
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DFRobotDFPlayerMini child_1;
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Serial.println("Setting button,movement sensor pin to input.");
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DFRobotDFPlayerMini child_2;
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pinMode(vol_down_out, INPUT);
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digitalWrite(vol_down_out,HIGH);
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void setup() {
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pinMode(button_vol_up, INPUT_PULLUP);
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pinMode(button_pin, INPUT_PULLUP);
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Serial.begin(115200); // start serial interface
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pinMode(movesensor_pin, INPUT_PULLDOWN);
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pinMode(blue_isplaying_led_pin, OUTPUT);
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if (!child_1.begin(mySoftSer_1, false)) { //Use softwareSerial to communicate with mp3.
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pinMode(red_button_pressed_led_pin, OUTPUT);
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Serial.println(F("Unable to begin Child 1:"));
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pinMode(red_movement_detected_led_pin, OUTPUT);
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Serial.println(F("1.Please recheck the connection!"));
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Serial.println("Setting all control pins to outputs and disable playing.");
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Serial.println(F("2.Please insert the SD card!"));
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for(uint8_t ix = 0; ix < mp3player_nr; ix++)
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while(true){
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{
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delay(0); // Code to compatible with ESP8266 watch dog.
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pinMode(mp3player_control_pin[ix], OUTPUT);
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}
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digitalWrite(mp3player_control_pin[ix],HIGH);
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pinMode(mp3player_control_pin[ix], INPUT);
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}
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}
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Serial.println(F("Child 1 online."));
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child_1.volume(10); //Set volume value. From 0 to 30
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if (!child_2.begin(mySoftSer_2, false)) { //Use softwareSerial to communicate with mp3.
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Serial.println(F("Unable to begin Child 2:"));
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Serial.println(F("1.Please recheck the connection!"));
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Serial.println(F("2.Please insert the SD card!"));
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while(true){
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delay(0); // Code to compatible with ESP8266 watch dog.
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}
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}
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Serial.println(F("Child 2 online."));
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child_2.volume(10); //Set volume value. From 0 to 30
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//WiFi.mode(WIFI_OFF);
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//WiFi.forceSleepBegin();
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delay(10);
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}
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}
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bool movement = false;
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bool there_was_no_movement_in_between = true;
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bool is_playing = false;
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bool button_pressed = false;
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bool button_upvol_pressed = false;
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bool button_downvol_pressed = false;
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unsigned long last_move_ms = 0;
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unsigned long last_no_move_ms = 0;
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unsigned long last_button_ms = 0;
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unsigned long last_upvol_button_ms = 0;
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unsigned long last_downvol_button_ms = 0;
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void loop()
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void loop()
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{
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{
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child_1.play(1); //Play the first mp3
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check_players_state();
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child_1.readState()
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check_movement();
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delay(1000);
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check_button();
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set_leds();
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set_volume();
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play_sequence();
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delay(100);
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}
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void set_volume(void)
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{
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//if(is_playing == false)
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if(0 == 0)
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{
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if(button_downvol_pressed)
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{
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Serial.println("Decreasing volume ...");
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pinMode(vol_down_out, OUTPUT);
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digitalWrite(vol_down_out,LOW);
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delay(10000);
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digitalWrite(vol_down_out,HIGH);
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pinMode(vol_down_out, INPUT);
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Serial.println("Done.");
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}
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if(button_upvol_pressed)
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{
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Serial.println("Increasing volume.");
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for(uint8_t ix= 0; ix < mp3player_nr; ix++)
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{
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pinMode(mp3player_control_pin[ix],OUTPUT);
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digitalWrite(mp3player_control_pin[ix],LOW);
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}
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delay(10000);
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for(uint8_t ix= 0; ix < mp3player_nr; ix++)
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{
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digitalWrite(mp3player_control_pin[ix],HIGH);
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pinMode(mp3player_control_pin[ix],INPUT);
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}
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Serial.println("Done.");
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}
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}
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button_downvol_pressed = false;
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button_upvol_pressed = false;
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}
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void check_button(void)
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{
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if( MS_TO_WAIT_BEFORE_NEXT_PRESS < millis() - last_button_ms)
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{
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if(false == button_pressed && LOW == digitalRead(button_pin))
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{
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Serial.println("Button pressed ...");
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last_button_ms = millis();
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button_pressed = true;
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}
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}
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if( MS_TO_WAIT_BEFORE_NEXT_PRESS < millis() - last_upvol_button_ms)
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{
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if(false == button_upvol_pressed && LOW == digitalRead(button_vol_up))
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{
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Serial.println("Volume up button pressed ...");
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last_upvol_button_ms = millis();
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button_upvol_pressed = true;
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}
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}
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if( MS_TO_WAIT_BEFORE_NEXT_PRESS < millis() - last_downvol_button_ms)
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{
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if(false == button_downvol_pressed && LOW == digitalRead(button_vol_down))
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{
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Serial.println("Volume down button pressed ...");
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last_downvol_button_ms = millis();
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button_downvol_pressed = true;
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}
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}
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}
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}
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void set_leds(void)
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{
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/*
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if( true == button_pressed)
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digitalWrite(red_button_pressed_led_pin,HIGH);
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else
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digitalWrite(red_button_pressed_led_pin,LOW);
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*/
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if( true == is_playing)
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digitalWrite(blue_isplaying_led_pin,HIGH);
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else
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digitalWrite(blue_isplaying_led_pin,LOW);
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if( true == movement)
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digitalWrite(red_movement_detected_led_pin,HIGH);
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else
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{
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if(there_was_no_movement_in_between == true)
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digitalWrite(red_movement_detected_led_pin,LOW);
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}
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}
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void check_movement(void)
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{
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int act_movement = digitalRead(movesensor_pin);
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/*if(act_movement == LOW)
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Serial.println("No movement.");
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else
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Serial.println("Movement.");
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*/
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if(LOW == act_movement )
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{
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if( false == there_was_no_movement_in_between)
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{
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if(MS_TO_WAIT_BEFORE_VALID_NO_MOVEMEVENT < millis()-last_no_move_ms)
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{
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there_was_no_movement_in_between = true;
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Serial.printf("No movement anymore ...\n");
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}
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}
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}
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else
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{
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last_no_move_ms = millis();
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}
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if( true == is_playing)
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{
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last_move_ms = millis();
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}
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else
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{
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if(HIGH == act_movement && true == there_was_no_movement_in_between)
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{
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there_was_no_movement_in_between = false;
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if(MS_TO_WAIT_BEFORE_NEXT_MOVE < millis()-last_move_ms)
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{
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last_move_ms = millis();
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movement = true;
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Serial.printf("New movement detected ...\n");
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}
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}
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}
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}
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void check_players_state(void)
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{
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// 0 ... 0V - 4095 ... 3.3V
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uint16_t voltage_dig = analogRead(busyanalog_pin);
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uint16_t voltage_mV = map(voltage_dig,0,4095,0,3300);
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//Serial.printf("Voltage at busy pins is: dig=%d , ana=%dmV\n", voltage_dig, voltage_mV);
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if(voltage_mV < MV_ONE_IS_PLAYING)
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{
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if(false == is_playing)
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{
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Serial.println("At least one player is playing now.");
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}
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is_playing = true;
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}
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else
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{
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if(true == is_playing)
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{
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Serial.println("All players off now.");
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}
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is_playing = false;
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}
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}
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void play_sequence(void)
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{
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if(false == is_playing)
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{
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//Serial.println("All players still off .");
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if(true == button_pressed || true == movement )
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{
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Serial.println("All players starting now.");
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for(uint8_t ix= 0; ix < mp3player_nr; ix++)
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{
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pinMode(mp3player_control_pin[ix],OUTPUT);
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digitalWrite(mp3player_control_pin[ix],LOW);
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}
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Serial.println("All players started.");
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delay(500);
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for(uint8_t ix= 0; ix < mp3player_nr; ix++)
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{
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digitalWrite(mp3player_control_pin[ix],HIGH);
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pinMode(mp3player_control_pin[ix],INPUT);
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}
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is_playing = true;
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}
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}
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button_pressed = false;
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movement = false;
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}
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5
vscode/singing_picture_uno/.gitignore
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Normal file
5
vscode/singing_picture_uno/.gitignore
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Normal file
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@ -0,0 +1,5 @@
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|
.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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||||||
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.vscode/launch.json
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.vscode/ipch
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10
vscode/singing_picture_uno/.vscode/extensions.json
vendored
Normal file
10
vscode/singing_picture_uno/.vscode/extensions.json
vendored
Normal file
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@ -0,0 +1,10 @@
|
||||||
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{
|
||||||
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// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||||
|
// for the documentation about the extensions.json format
|
||||||
|
"recommendations": [
|
||||||
|
"platformio.platformio-ide"
|
||||||
|
],
|
||||||
|
"unwantedRecommendations": [
|
||||||
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"ms-vscode.cpptools-extension-pack"
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|
]
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||||||
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}
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39
vscode/singing_picture_uno/include/README
Normal file
39
vscode/singing_picture_uno/include/README
Normal file
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@ -0,0 +1,39 @@
|
||||||
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||||||
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This directory is intended for project header files.
|
||||||
|
|
||||||
|
A header file is a file containing C declarations and macro definitions
|
||||||
|
to be shared between several project source files. You request the use of a
|
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder
|
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by including it, with the C preprocessing directive `#include'.
|
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||||||
|
```src/main.c
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#include "header.h"
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|
||||||
|
int main (void)
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||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Including a header file produces the same results as copying the header file
|
||||||
|
into each source file that needs it. Such copying would be time-consuming
|
||||||
|
and error-prone. With a header file, the related declarations appear
|
||||||
|
in only one place. If they need to be changed, they can be changed in one
|
||||||
|
place, and programs that include the header file will automatically use the
|
||||||
|
new version when next recompiled. The header file eliminates the labor of
|
||||||
|
finding and changing all the copies as well as the risk that a failure to
|
||||||
|
find one copy will result in inconsistencies within a program.
|
||||||
|
|
||||||
|
In C, the usual convention is to give header files names that end with `.h'.
|
||||||
|
It is most portable to use only letters, digits, dashes, and underscores in
|
||||||
|
header file names, and at most one dot.
|
||||||
|
|
||||||
|
Read more about using header files in official GCC documentation:
|
||||||
|
|
||||||
|
* Include Syntax
|
||||||
|
* Include Operation
|
||||||
|
* Once-Only Headers
|
||||||
|
* Computed Includes
|
||||||
|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
46
vscode/singing_picture_uno/lib/README
Normal file
46
vscode/singing_picture_uno/lib/README
Normal file
|
@ -0,0 +1,46 @@
|
||||||
|
|
||||||
|
This directory is intended for project specific (private) libraries.
|
||||||
|
PlatformIO will compile them to static libraries and link into executable file.
|
||||||
|
|
||||||
|
The source code of each library should be placed in a an own separate directory
|
||||||
|
("lib/your_library_name/[here are source files]").
|
||||||
|
|
||||||
|
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||||
|
|
||||||
|
|--lib
|
||||||
|
| |
|
||||||
|
| |--Bar
|
||||||
|
| | |--docs
|
||||||
|
| | |--examples
|
||||||
|
| | |--src
|
||||||
|
| | |- Bar.c
|
||||||
|
| | |- Bar.h
|
||||||
|
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||||
|
| |
|
||||||
|
| |--Foo
|
||||||
|
| | |- Foo.c
|
||||||
|
| | |- Foo.h
|
||||||
|
| |
|
||||||
|
| |- README --> THIS FILE
|
||||||
|
|
|
||||||
|
|- platformio.ini
|
||||||
|
|--src
|
||||||
|
|- main.c
|
||||||
|
|
||||||
|
and a contents of `src/main.c`:
|
||||||
|
```
|
||||||
|
#include <Foo.h>
|
||||||
|
#include <Bar.h>
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
PlatformIO Library Dependency Finder will find automatically dependent
|
||||||
|
libraries scanning project source files.
|
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder
|
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html
|
16
vscode/singing_picture_uno/platformio.ini
Normal file
16
vscode/singing_picture_uno/platformio.ini
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
; PlatformIO Project Configuration File
|
||||||
|
;
|
||||||
|
; Build options: build flags, source filter
|
||||||
|
; Upload options: custom upload port, speed and extra flags
|
||||||
|
; Library options: dependencies, extra library storages
|
||||||
|
; Advanced options: extra scripting
|
||||||
|
;
|
||||||
|
; Please visit documentation for the other options and examples
|
||||||
|
; https://docs.platformio.org/page/projectconf.html
|
||||||
|
|
||||||
|
[env:uno]
|
||||||
|
platform = atmelavr
|
||||||
|
board = uno
|
||||||
|
framework = arduino
|
||||||
|
monitor_speed = 9600
|
||||||
|
lib_deps = dfrobot/DFRobotDFPlayerMini@^1.0.5
|
272
vscode/singing_picture_uno/src/main.cpp
Normal file
272
vscode/singing_picture_uno/src/main.cpp
Normal file
|
@ -0,0 +1,272 @@
|
||||||
|
/***************************************************
|
||||||
|
Durch Wolfgang Ewald modifizierte Version des FullFunction.ino Beispielsketches der DFRobotDFPlayerMini Bibliothek:
|
||||||
|
|
||||||
|
DFPlayer - A Mini MP3 Player For Arduino
|
||||||
|
<https://www.dfrobot.com/product-1121.html>
|
||||||
|
|
||||||
|
***************************************************
|
||||||
|
This example shows the all the function of library for DFPlayer.
|
||||||
|
|
||||||
|
Created 2016-12-07
|
||||||
|
By [Angelo qiao](Angelo.qiao@dfrobot.com)
|
||||||
|
|
||||||
|
GNU Lesser General Public License.
|
||||||
|
See <http://www.gnu.org/licenses/> for details.
|
||||||
|
All above must be included in any redistribution
|
||||||
|
****************************************************/
|
||||||
|
|
||||||
|
/***********Notice and Trouble shooting***************
|
||||||
|
1.Connection and Diagram can be found here
|
||||||
|
<https://www.dfrobot.com/wiki/index.php/DFPlayer_Mini_SKU:DFR0299#Connection_Diagram>
|
||||||
|
2.This code is tested on Arduino Uno, Leonardo, Mega boards.
|
||||||
|
****************************************************/
|
||||||
|
|
||||||
|
#include "Arduino.h"
|
||||||
|
#include "SoftwareSerial.h"
|
||||||
|
#include "DFRobotDFPlayerMini.h"
|
||||||
|
|
||||||
|
SoftwareSerial mySoftwareSerial(10,11); // RX, TX
|
||||||
|
DFRobotDFPlayerMini myDFPlayer;
|
||||||
|
void printDetail(uint8_t type, int value);
|
||||||
|
void readCommand();
|
||||||
|
void printHelp();
|
||||||
|
|
||||||
|
|
||||||
|
void setup()
|
||||||
|
{
|
||||||
|
mySoftwareSerial.begin(9600);
|
||||||
|
Serial.begin(9600);
|
||||||
|
|
||||||
|
Serial.println();
|
||||||
|
Serial.println(F("DFRobot DFPlayer Mini Demo"));
|
||||||
|
Serial.println(F("Initializing DFPlayer ... (May take 3~5 seconds)"));
|
||||||
|
|
||||||
|
if (!myDFPlayer.begin(mySoftwareSerial)) { //Use softwareSerial to communicate with mp3.
|
||||||
|
Serial.println(F("Unable to begin:"));
|
||||||
|
Serial.println(F("1.Please recheck the connection!"));
|
||||||
|
Serial.println(F("2.Please insert the SD card!"));
|
||||||
|
while(true);
|
||||||
|
}
|
||||||
|
Serial.println(F("DFPlayer Mini online."));
|
||||||
|
printHelp();
|
||||||
|
|
||||||
|
myDFPlayer.setTimeOut(500); //Set serial communictaion time out 500ms
|
||||||
|
|
||||||
|
//----Set volume----
|
||||||
|
myDFPlayer.volume(10); //Set volume value (0~30).
|
||||||
|
// myDFPlayer.volumeUp(); //Volume Up
|
||||||
|
// myDFPlayer.volumeDown(); //Volume Down
|
||||||
|
|
||||||
|
//----Set different EQ----
|
||||||
|
myDFPlayer.EQ(DFPLAYER_EQ_NORMAL);
|
||||||
|
// myDFPlayer.EQ(DFPLAYER_EQ_POP);
|
||||||
|
// myDFPlayer.EQ(DFPLAYER_EQ_ROCK);
|
||||||
|
// myDFPlayer.EQ(DFPLAYER_EQ_JAZZ);
|
||||||
|
// myDFPlayer.EQ(DFPLAYER_EQ_CLASSIC);
|
||||||
|
// myDFPlayer.EQ(DFPLAYER_EQ_BASS);
|
||||||
|
|
||||||
|
//----Set device we use SD as default----
|
||||||
|
// myDFPlayer.outputDevice(DFPLAYER_DEVICE_U_DISK);
|
||||||
|
myDFPlayer.outputDevice(DFPLAYER_DEVICE_SD);
|
||||||
|
// myDFPlayer.outputDevice(DFPLAYER_DEVICE_AUX);
|
||||||
|
// myDFPlayer.outputDevice(DFPLAYER_DEVICE_SLEEP);
|
||||||
|
// myDFPlayer.outputDevice(DFPLAYER_DEVICE_FLASH);
|
||||||
|
|
||||||
|
//----Mp3 control----
|
||||||
|
// myDFPlayer.sleep(); //sleep
|
||||||
|
// myDFPlayer.reset(); //Reset the module
|
||||||
|
// myDFPlayer.enableDAC(); //Enable On-chip DAC
|
||||||
|
// myDFPlayer.disableDAC(); //Disable On-chip DAC
|
||||||
|
// myDFPlayer.outputSetting(true, 15); //output setting, enable the output and set the gain to 15
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop(){
|
||||||
|
if(Serial.available()){
|
||||||
|
readCommand();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (myDFPlayer.available()) {
|
||||||
|
printDetail(myDFPlayer.readType(), myDFPlayer.read()); //Print the detail message from DFPlayer to handle different errors and states.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void readCommand(){
|
||||||
|
char cmd = ' ';
|
||||||
|
int value1, value2 = 0;
|
||||||
|
cmd = Serial.read();
|
||||||
|
value1 = Serial.parseInt();
|
||||||
|
value2 = Serial.parseInt();
|
||||||
|
|
||||||
|
switch(cmd){
|
||||||
|
case 'h':
|
||||||
|
printHelp();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case '>':
|
||||||
|
myDFPlayer.next();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case '<':
|
||||||
|
myDFPlayer.previous();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'p':
|
||||||
|
if(value2 == 0) myDFPlayer.play(value1);
|
||||||
|
else if(value1 != 0) myDFPlayer.playFolder(value1, value2);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'P':
|
||||||
|
if(value2 == 0) myDFPlayer.playMp3Folder(value1);
|
||||||
|
else if(value1 != 0)myDFPlayer.playLargeFolder(value1, value2);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case '+':
|
||||||
|
myDFPlayer.volumeUp();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case '-':
|
||||||
|
myDFPlayer.volumeDown();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'v':
|
||||||
|
myDFPlayer.volume(value1);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'b':
|
||||||
|
myDFPlayer.pause();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 's':
|
||||||
|
myDFPlayer.start();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'z':
|
||||||
|
myDFPlayer.sleep();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'L':
|
||||||
|
if(value1 == 0) myDFPlayer.enableLoopAll();
|
||||||
|
else myDFPlayer.loopFolder(value1);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'l':
|
||||||
|
if(value1 == 0) myDFPlayer.disableLoopAll();
|
||||||
|
else myDFPlayer.loop(value1);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'A':
|
||||||
|
myDFPlayer.advertise(value1);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'a':
|
||||||
|
myDFPlayer.stopAdvertise();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 'q':
|
||||||
|
if(value1 == 1) Serial.println(myDFPlayer.readState());
|
||||||
|
else if(value1 == 2) Serial.println(myDFPlayer.readVolume());
|
||||||
|
else if(value1 == 3) Serial.println(myDFPlayer.readEQ());
|
||||||
|
else if(value1 == 4) Serial.println(myDFPlayer.readFileCounts());
|
||||||
|
else if(value1 == 5) Serial.println(myDFPlayer.readFolderCounts());
|
||||||
|
else if(value1 == 6) Serial.println(myDFPlayer.readCurrentFileNumber());
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Serial.println("Ungültiges Kommando");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void printHelp(){
|
||||||
|
Serial.println("DFPlayer Commands:");
|
||||||
|
Serial.println(" h - help");
|
||||||
|
Serial.println(" > - next ");
|
||||||
|
Serial.println(" < - previous");
|
||||||
|
Serial.println(" p3 - play");
|
||||||
|
Serial.println(" p3,5 - play folder 3, file 5");
|
||||||
|
Serial.println(" P3,5 - play large folder 3, file 5");
|
||||||
|
Serial.println(" P3 - play file 3 in MP3 folder");
|
||||||
|
Serial.println(" + - volume up");
|
||||||
|
Serial.println(" - - volume down");
|
||||||
|
Serial.println(" v10 - set volume to 10");
|
||||||
|
Serial.println(" b - Pause");
|
||||||
|
Serial.println(" s - start ");
|
||||||
|
Serial.println(" z - sleep ");
|
||||||
|
Serial.println(" L - enable loop all");
|
||||||
|
Serial.println(" l - disable loop all");
|
||||||
|
Serial.println(" L3 - loop folder 3");
|
||||||
|
Serial.println(" l3 - loop file 3");
|
||||||
|
Serial.println(" A3 - advertise file 3");
|
||||||
|
Serial.println(" a - stop advertise ");
|
||||||
|
Serial.println(" qx - query No. x");
|
||||||
|
Serial.println(" x = 1 - read state");
|
||||||
|
Serial.println(" x = 2 - read volume");
|
||||||
|
Serial.println(" x = 3 - read equalizer");
|
||||||
|
Serial.println(" x = 4 - read file counts");
|
||||||
|
Serial.println(" x = 5 - read current file number");
|
||||||
|
Serial.println(" x = 6 - read file counts in folder");
|
||||||
|
Serial.println(" x = 7 - read folder counts");
|
||||||
|
}
|
||||||
|
|
||||||
|
void printDetail(uint8_t type, int value){
|
||||||
|
switch (type) {
|
||||||
|
case TimeOut:
|
||||||
|
Serial.println(F("Time Out!"));
|
||||||
|
break;
|
||||||
|
case WrongStack:
|
||||||
|
Serial.println(F("Stack Wrong!"));
|
||||||
|
break;
|
||||||
|
case DFPlayerCardInserted:
|
||||||
|
Serial.println(F("Card Inserted!"));
|
||||||
|
break;
|
||||||
|
case DFPlayerCardRemoved:
|
||||||
|
Serial.println(F("Card Removed!"));
|
||||||
|
break;
|
||||||
|
case DFPlayerCardOnline:
|
||||||
|
Serial.println(F("Card Online!"));
|
||||||
|
break;
|
||||||
|
case DFPlayerUSBInserted:
|
||||||
|
Serial.println("USB Inserted!");
|
||||||
|
break;
|
||||||
|
case DFPlayerUSBRemoved:
|
||||||
|
Serial.println("USB Removed!");
|
||||||
|
break;
|
||||||
|
case DFPlayerPlayFinished:
|
||||||
|
Serial.print(F("Number:"));
|
||||||
|
Serial.print(value);
|
||||||
|
Serial.println(F(" Play Finished!"));
|
||||||
|
break;
|
||||||
|
case DFPlayerError:
|
||||||
|
Serial.print(F("DFPlayerError:"));
|
||||||
|
switch (value) {
|
||||||
|
case Busy:
|
||||||
|
Serial.println(F("Card not found"));
|
||||||
|
break;
|
||||||
|
case Sleeping:
|
||||||
|
Serial.println(F("Sleeping"));
|
||||||
|
break;
|
||||||
|
case SerialWrongStack:
|
||||||
|
Serial.println(F("Get Wrong Stack"));
|
||||||
|
break;
|
||||||
|
case CheckSumNotMatch:
|
||||||
|
Serial.println(F("Check Sum Not Match"));
|
||||||
|
break;
|
||||||
|
case FileIndexOut:
|
||||||
|
Serial.println(F("File Index Out of Bound"));
|
||||||
|
break;
|
||||||
|
case FileMismatch:
|
||||||
|
Serial.println(F("Cannot Find File"));
|
||||||
|
break;
|
||||||
|
case Advertise:
|
||||||
|
Serial.println(F("In Advertise"));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
11
vscode/singing_picture_uno/test/README
Normal file
11
vscode/singing_picture_uno/test/README
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
|
||||||
|
This directory is intended for PlatformIO Unit Testing and project tests.
|
||||||
|
|
||||||
|
Unit Testing is a software testing method by which individual units of
|
||||||
|
source code, sets of one or more MCU program modules together with associated
|
||||||
|
control data, usage procedures, and operating procedures, are tested to
|
||||||
|
determine whether they are fit for use. Unit testing finds problems early
|
||||||
|
in the development cycle.
|
||||||
|
|
||||||
|
More information about PlatformIO Unit Testing:
|
||||||
|
- https://docs.platformio.org/page/plus/unit-testing.html
|
Loading…
Reference in a new issue